This is a gallerie of some of my current and past side projects. Some need polishing, some are not finished and some don't work the way I'd want but it's a good ego boost to keep a list of things I have achieved.
A color picker implemented with GLSL shaders
Demo - Code - Article
My second attempt at simulating a colony of ants. This is not completely finished as I need to fix a bug where the ants get stuck in infinite lines
Generate a smooth path between a set of points using Bezier curves. This is an exploration before digging into a racetrack generation project.
Another genetic algorithm experiment, this time trying to control some cars on a racetrack. It would need a better track generation to have more situations to learn from, this is what inspired me the "Bezier experiement" project.
My implementation of the Reversi game with an AI opponent using the min max algorithm.
My implementation of the triomono game with a not very efficient AI opponent.
A breathing exercise to help you relax.
My first attempt at simulating an Ant colony. They go out of the anthill, look for food and use pheromones to get back home and form efficient paths.
Simulating a flock of virtual birds to experiment with emerging behaviors.
My implementation of the famous video game from the 80's Asteroids with my own sound effects as a bonus.
Using several algorithms to generate mazes and then solve them with different methods.
The classic game Minesweeper in your browser.
Using a circle packing algorithm to recreate pictures of kitten.
A cellular automaton framework in the browser: Test different neighboring rules and survival conditions to recreate the Game of Life or discover new automaton.
A very simple game I used to experiment with bouncing and jumping behaviors
My first attempt at using genetic algorithms. Trying to teach a flock of Roombas to reach a target.
A pool with a homemade physics engine.