The stuff I do

Circular p5 jump

← Notes

Tags: [todo][software][game]

Goal: A new version of p5-jump but in a circular track.


The track should be circular.
The player starts at an angle of 0 and the goal is to make as many full cycles as possible.
The progress detection could be:

The obstacles could be generated either from the angle 0 or directly behind the player and starting in the opposite direction.

The player should be able to control forward/backward and jump

In a v2 it would be interesting to work on graphics: Using a sprite of a stick-person running and jumping, maybe animating the obstacles too.

← Notes

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